Poster 3 Process
- Helen
- Apr 8, 2020
- 2 min read
Updated: Mar 13, 2021
Haiku:
water drip
measuring the silence
between us
For my third poster, which is also a storyboard, I wanted to design an app based off the haiku with its literal meaning.
I started off my planning with the world building of its targeted users:
When? Modern day with its current technologies
Where? In a busy city centre
Who? Two people who are matched on a dating app but don't have the time to verbally communicate with each other at the time
What? An app that will allow both parties to show affection and build a relationship through silence. This is designed as an idle tap game where matches can visit each other's gardens and water plants as rainclouds.

I decided to make my storyboard in a linear structure which showcased the design narrative of articulating and presenting the app through the form of an advert. This is with the intent on how the app could influence people with the secondary content of explicit and implicit meanings in relationship building.
This brainstorm identified the key scenes, which made making the rest of the storyboard easier.
Since this was a presentation for a phone app, closeup shots of its functions were highly important in sending a clear message.

Then it was considering the transitions between frames, which I chose to be an interweaving of scenes with the users and the app performances. This highlights how interactions work for this app and its impact on people.
Although the storyboard was built around the structure of setting the scene, twist, reveal and closing scene, the horizontal orientation of three panels did not allow each group to be read together.
For the final, I made the reading orientation vertical so setting of the scene, twist, reveal and closing scene could be easily identified:

Additional details were added in the final version. One was the backgrounds because they strengthen the context behind the app design and how it could work in that environment. Another was the action arrows, which help clarify the storytelling in individual panels, especially when the storyboard was limited to only twelve. These arrows were clarified through highlighting the objects of action to create a sense of flow throughout the storyboard.
Final Poster

References
Gallagher, M. (2019, December). Vanguard Haiku.World Haiku Review. Retrieved from https://sites.google.com/site/worldhaikureview2/whr-december-2019-issue/vanguard-haiku-page-3
Bachelor of Design. (2020, April). Bachelor of Design. Auckland.
Polson, D. (2020, April). Bachelor of Design Lecture. Bachelor of Design Lecture. Auckland.
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